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Showing posts from November, 2016

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Shadow Dancer History: The Ninja, The Dog, and Sega's Forgotten Sequel

Before John Wick had his dog, there was Shadow Dancer . Released in 1989 as the true arcade sequel to Sega ’s legendary " Shinobi ," Shadow Dancer changed the game by giving the player a lethal canine companion . But why is this masterpiece often overshadowed by its predecessor? In today’s video, we take a deep dive into the history of Shadow Dancer. From its technical roots on the Sega System 18 board to the iconic Mission 2 train sequence , we explore what made this ninja-action game a standout in the golden age of arcades . We’ll break down: • The Dog Mechanic : How the German Shepherd changed the tactical flow of Shinobi’s gameplay. • The Missions: A tour from the Airport terminal to the Space Shuttle launch . • The Locomotive Boss : A detailed look at the legendary Level 2-4 train fight . • The Soundtrack Debate : Why many fans believe the Amiga port actually sounds better than the Arcade original. • The Console Remakes : The massive differences between the Arcade v...

20 Years of Tomb Raider - It's a Pixel THING - Ep. 104

Playing Rise of the Tomb Raider [2016, PS4]: Chapter 4 - It's Play Time! - Ep. 26

Lisboa Games Week 2016 [LGW] - It's a Pixel THING #special

Playing Rise of the Tomb Raider [2016, PS4]: Chapter 3 - It's Play Time! - Ep. 25

Playing Rise of the Tomb Raider [2016, PS4]: Chapter 2 - It's Play Time! - Ep. 24

STEEP: having Fun with the Beta [2016, PS4] - It's Play Time! - Ep. 23

Playing Rise of the Tomb Raider [2016, PS4]: Chapter 1 - It's Play Time! - Ep. 22

Amiga Tribute, by It's a Pixel THING - #special

OutRun 2 [2004]: Xbox + Xbox 360 gameplay - It's Play Time! - Ep. 21