Showing posts with label metal gear solid. Show all posts
Showing posts with label metal gear solid. Show all posts

Thursday, November 26, 2015

Celebrating 15 Years of the PlayStation 2: My Top 10 games - It's a Pixel THING - Ep.#71




Celebrating the 15th birthday of the PlayStation 2, I bring you a really tough challenge: narrow down its huge library to just 10 titles!

Is it possible?...

Let’s take a look!


Support the show on Patreon:

http://www.patreon.com/PixelTHING


If you're into retro - or not so retro - stuff, please subscribe at:

http://www.youtube.com/user/ThePixelTHING

and visit:

http://www.facebook.com/PixelThing

&

http://twitter.com/Pixel_THING

Monday, September 28, 2015

Celebrating 20 Years of the PlayStation: My Top 10 games - It's a Pixel THING - Ep.#66




20 years ago this revolutionary console took the world by storm. It was Sony’s revenge against Nintendo, but, the main victim ended up being Sega.

Let’s take a look at its origins and browse through my personal favorite 10 video games on the system.


Support the show on Patreon:

http://www.patreon.com/PixelTHING


If you're into retro - or not so retro - stuff, please subscribe at:

http://www.youtube.com/user/ThePixelTHING

and visit:

http://www.facebook.com/PixelThing

&

http://twitter.com/Pixel_THING

Saturday, November 15, 2014

The Great Escape [1986, ZX Spectrum] Review - It's a Pixel THING



One freaking cool scene that remains in my conscience is the one of Steve McQueen riding his motorcycle and jumping over a fence. That was something that every small boy would dream on doing!.. And later, receive visits on an hospital bedroom..

The Great Escape was developed by Denton Designs and published by Ocean Software in 1986 for DOS, Commodore 64, Amstrad CPC and the ZED X Spectrum.

This arcade adventure game, with a slight stealth flavor, takes place in 1942 and puts us in control of a POW somewhere in northern Germany.
In this quite unique single stage game, you need to follow a certain strict routine, along with all the other prisoners. You could just watch your character go off to his daily business. Let go of the controls, sit back and enjoy.
But, this is a computer game and it asks for human interaction! So, let’s jump right in!

About the daily routine, we must attend the morning roll call in front of the German officers, report to the canteen for breakfast, lunch, do some exercise on the yard, dinner and, at the end of the day, attend the evening roll call and return to the hut for another night under the sheets.

It’s here where you need to start to explore your surroundings if you really want to escape from that dreadful routine. Look carefully around you and you’ll find a stove in the corner, which, when pushed aside reveals a secret tunnel. But it’s too dark to explore though. You’re gonna need a source of light. And this is just the beginning of our quest.

The flying flag from the pole to the left of the main play area serves a number of functions. The higher the flag flies, the higher the morale of the central character. Getting red cross parcels or picking up or using an item of escape equipment, the morale improves. Morale is lowered with searches and arrests and gradually diminishes as time elapses. When the flag reaches the bottom, you’re forced to start a new game.

While the flag is green you have limited control and you can only be searched by the Camp Commander. When you break the routine, the flag turns red and you’re able to pick up and drop objects.

Once you’ve learned all the moves and routines of the camp, it’s time to get your hands dirty. The Great Escape is all about finding objects: keys, torches, tools, etc. Remember to have safe hiding places to drop all the objects you need for the escape. If the guards find any object, they will confiscate and return them to their original location.

Avoiding the guards is rather simple. Just keep out of their line of sight and they won’t notice you.

During the night, powerful searchlights scout the camp and prisoners outside the huts get arrested on sight. Hummm…. Maybe wearing a German uniform might help in this situation, don’t you think?

Points are awarded for escape attempts and for collecting and using objects. There are various routes to choose, each needing its own type of equipment, and once you’ve got everything, you just wait for night to fall and away you go! Once outside, you’ll need a compass and some papers or you won’t get very far..

The whole game generates a very real atmosphere of actually being there, and, sometimes, you do get very nervous if you’re stuck somewhere when the roll-call bell sounds!

In 2003 a new game based on The Great Escape movie from 1963 was released for Windows, Playstation 2 and the original Xbox. Sadly it felt somewhat unfinished and received poor reviews from critics all around the world.

This version of The Great Escape was considered one of the best games ever made for the ZED X Spectrum. The DOS version was also extremely playable, but the simple sound effects, from the PC speaker, and the lack of color made it boring after a bit.


The Great Escape is a brilliant game in both concept and design, and the non-linear gameplay and its isometric perspective was, in 1986, something totally new. 


If you're into retro stuff, please subscribe at http://www.youtube.com/user/ThePixelTHING and visit http://www.facebook.com/PixelThing & http://twitter.com/Pixel_THING


Support me on Patreon: http://www.patreon.com/PixelTHING

Sunday, January 31, 2010

Metal Gear, the Beginning

Muitos de nós conhecemos Solid Snake do clássico da Playstation - Metal Gear Solid -, mas ele já anda por aí há bastante tempo.
O jogo original Metal Gear Solid foi lançado em 1987 no sistema MSX e na NES em 1998, e era muito diferente do portento gráfico dos dias de hoje. 
Graças a ele podemos desfrutar de jogos como Splinter Cell, uma vez que foi neste Metal Gear que pudemos experimentar em primeira mão o modo furtivo de abordar missões.
Uma pequena curiosidade é o facto de Hideo Kojima, ou o artista que criou a capa para este jogo, ter-se baseado em Kyle Reese (Michael Biehn) do filme Exterminador Implacável de James Cameron estreado em Outubro de 1984 nos Estados Unidos. O que acham?






In English
Many of us know Solid Snake from the Playstation classic - Metal Gear Solid - but he's been around for a long time.
The original Metal Gear Solid was released in 1987 on the MSX system and in 1998 on the NES, and was very different from the graphic portent of today. Thanks to it we can now enjoy games like Splinter Cell. It was this first Metal Gear Solid to give us firsthand the stealth mode of approaching levels.
A small curiosity is that Hideo Kojima, or the artist who created the cover for this game, based himself on Kyle Reese (Michael Biehn) from the film Terminator by James Cameron premiered in October 1984 in the United States. What do you think?