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Shadow Dancer History: The Ninja, The Dog, and Sega's Forgotten Sequel

Before John Wick had his dog, there was Shadow Dancer . Released in 1989 as the true arcade sequel to Sega ’s legendary " Shinobi ," Shadow Dancer changed the game by giving the player a lethal canine companion . But why is this masterpiece often overshadowed by its predecessor? In today’s video, we take a deep dive into the history of Shadow Dancer. From its technical roots on the Sega System 18 board to the iconic Mission 2 train sequence , we explore what made this ninja-action game a standout in the golden age of arcades . We’ll break down: • The Dog Mechanic : How the German Shepherd changed the tactical flow of Shinobi’s gameplay. • The Missions: A tour from the Airport terminal to the Space Shuttle launch . • The Locomotive Boss : A detailed look at the legendary Level 2-4 train fight . • The Soundtrack Debate : Why many fans believe the Amiga port actually sounds better than the Arcade original. • The Console Remakes : The massive differences between the Arcade v...

Antiriad, the very first Metroidvania [1986, C64 / CPC / ZX Spectrum] - It's a Pixel THING - Ep.#61




This game was released in October of 1986. 2 months earlier, in August, Metroid was made available in Japan for the Famicom Disk System. In September, and also for the Famicom Disk System, Akumajou Dracula – aka Castlevania – was, as well, released in Japan. So, unknowingly, The Sacred Armour of Antiriad gave birth to the metroidvania subgenre.


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