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Shadow Dancer History: The Ninja, The Dog, and Sega's Forgotten Sequel

Before John Wick had his dog, there was Shadow Dancer . Released in 1989 as the true arcade sequel to Sega ’s legendary " Shinobi ," Shadow Dancer changed the game by giving the player a lethal canine companion . But why is this masterpiece often overshadowed by its predecessor? In today’s video, we take a deep dive into the history of Shadow Dancer. From its technical roots on the Sega System 18 board to the iconic Mission 2 train sequence , we explore what made this ninja-action game a standout in the golden age of arcades . We’ll break down: • The Dog Mechanic : How the German Shepherd changed the tactical flow of Shinobi’s gameplay. • The Missions: A tour from the Airport terminal to the Space Shuttle launch . • The Locomotive Boss : A detailed look at the legendary Level 2-4 train fight . • The Soundtrack Debate : Why many fans believe the Amiga port actually sounds better than the Arcade original. • The Console Remakes : The massive differences between the Arcade v...

1NSANE [PC, 2000] Review - It's a Pixel THING - Ep.#93



16 years ago I stumbled, by accident, upon 1NSANE and simply couldn’t resist to its amazing cover! And the sentence “No Limits, No Rules, No Roads” instantly grabbed me!

By then, I was a huge fan of multiplayer over network, so playing 1NSANE with friends was a really fun thing to do!




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