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1997: O Ano em que o 3D Conquistou o Mundo!

O 3D já não era apenas uma promessa, era a realidade nos videojogos de 1997 ! 🕹️ Revive o ano em que Final Fantasy VII , GoldenEye 007 e Gran Turismo redefiniram o que era possível! Mergulhamos no ano de 1997, um período dourado de transição e amadurecimento para a indústria. A PlayStation dominava com RPGs cinematográficos, o Nintendo 64 trazia multijogador lendário e o PC começava a ver os primeiros jogos de mundo aberto e a tirar proveito ao máximo da tecnologia 3DFX . Prepara-te para uma viagem nostálgica à era de ouro dos 32/64 bits, repleta de polémicas, inovações tecnológicas e jogos que ainda hoje são considerados obras-primas. O que vais encontrar neste vídeo: ⚔️ Final Fantasy VII: O RPG que popularizou o género no ocidente. 🔫 GoldenEye 007: O multijogador de ecrã dividido que definiu gerações. 🦊 Star Fox 64 : Ação de ficção científica com o lendário Rumble Pak . 🏎️ Gran Turismo: A simulação de condução que chocou pelo realismo. 🚗 Grand Theft Auto : O início da fra...

The Rise and Tragic Fall of the Amiga 500: Commodore’s Last Masterpiece

 


In 1985, Commodore was on the brink of collapse. After losing $113 million in a single year and losing their legendary founder Jack Tramiel to Atari, the company needed a miracle. That miracle was a secret engineering project codenamed "Rock Lobster." In this deep-dive documentary, we explore the incredible history of the Amiga 500 — the machine that brought arcade-quality graphics and stereo sound into the home. From the corporate warfare between Commodore’s US and German divisions to the technical genius of the custom Agnus, Denise, and Paula chips, we uncover how a small team of engineers built a 16-bit powerhouse on a budget. In this video, you’ll learn: - How CEO Thomas Rattigan pivoted from PepsiCo to saving Commodore. - The engineering secrets Jeff Porter used to slash the Amiga’s price without losing its soul. - Why the "Batman Pack" in the UK created a gaming phenomenon. - The groundbreaking software from developers like Psygnosis and The Bitmap Brothers. - The tragic boardroom decisions and the role of Irving Gould in Commodore’s 1994 bankruptcy. Whether you were an Amiga fan in the 80s or a fan of tech history, this is the story of a machine that was years ahead of its time. ● Subscribe: https://www.youtube.com/c/itsapixelthing?sub_confirmation=1 ● Support: https://www.patreon.com/ItsaPixelTHING ● Send a donation to the show via Paypal: https://rb.gy/zclb6f ● Be a Member on YouTube: https://www.youtube.com/channel/UCBmhEEQ5dCAWfCuTNrSplMw/join ● All my other Social Media: https://linktr.ee/itsapixelthing ● Merchandising: https://itsapixelthing.creator-spring.com/listing/itsapixelthing ► Timestamps: 00:00 INTRO 01:05 THE PEPSI PLAN & THE INTERNAL WAR 02:33 THE "HOLY TRINITY" OF CHIPS 03:40 THE BATMAN CONQUEST 04:33 THE GOLDEN ERA OF GAMES 05:22 THE BITTER END 06:12 CONCLUSION & OUTRO Outro song: "Turrican 2 Intro metal remix" by Aki Järvinen, from an original by Chris Hülsbeck (https://www.amigaremix.com/remix/2431) -------------------------------------------------------------------------------------- Partners: Video games at the best price on the market! ENEBA: https://www.eneba.com/pt/?af_id=itsaPIXELthing&utm_medium=infl&utm_source=itsaPIXELthing INSTANT GAMING: https://www.instant-gaming.com/?igr=itsapixelthing Online shopping for smart and comfortable life. Cheaper prices, save more! GEEKBUYING: https://affiliate.geekbuying.com/gkbaffiliate.php?id=4221 Get vidIQ to grow your channel faster! 🚀 https://vidiq.com/itsaPIXELthing -------------------------------------------------------------------------------------- ● A huge shoutout and special thanks to my PATRONS and MEMBERS (in alphabetical order): • @fmt • Deckard Games • Fábio Domingos • Johannes S • Malamute • Melnikster • Nostalgia Nerd • Robin Gruoner • Rui Caneira • Tiago Amador ● O meu outro canal (em Português) "Clips do P/XEL": https://www.youtube.com/@ClipsdoPIXEL 80s tech, computing history, video game history, home computers history, vintage computers, 16-bit consoles, computer engineering stories, why Commodore failed. #Amiga500 #Commodore #RetroGaming #TechHistory #Amiga #16Bit #GamingDocumentary #computinghistory

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