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Video Games based in Oscar Winning Movies for Best Picture - It's a Pixel THING - Ep.#40
THE GODFATHER (1972)
Directed in
1972 by Francis Ford Coppola, The Godfather won three Oscars: best picture,
best actor in a leading role and best screenplay.
Several
years later, in 1991, came from US Gold the first game based in this marvelous
movie franchise. The Godfather, available for DOS, Amiga and Atari ST, has 5
levels to offer in which were depicted some scenes and locations taken from all
three films. In this side scrolling action game, with some occasional first
person shooter sequences, we’re invited to roam through the streets of New York
City, Miami and the Italian village of Corleone. The objective is quite simple:
shoot all gangsters and reach the end of each level. Be careful, though, not to
hit the innocent people that can also be found on those perilous streets.
I don’t
quite remember to play this game when it was released. But I can say that, when
I first tried it for the purposes of this video, I was entertained for quite a
bit!
Also more
recently, in 2006, Electronic Arts released a new game based exclusively on the
first movie of the franchise. Available
for Windows, PS2, PS3, PSP, Xbox, Xbox360 and Wii, this new and fresher vision
of The Godfather includes the amazing voice performances from a few members of
the original cast: James Caan, Robert Duvall, Abe Vigoda and Marlon Brando
himself, but, because of his health state, the audio quality needed wasn’t
achieved. Al Pacino was also absent from the game, ‘cause his image was already
being used in “Scarface: The World is Yours”, released in this same year. The
gameplay style is something already seen in Grand Theft Auto, Mafia, the True
Crime franchise.. you know, that kind of free roaming / sand box / mission
based type of thing, but in a Godfather environment. Great sound, great music,
great graphics, but gameplay and controls could be a lot better.
This game
had average reviews, probably because all the fuzz about the disapproval from
director Francis Ford Coppola that publicly stated that Electronic Arts’ main
goal was to profiteer from his 1972 masterpiece.
THE GODFATHER PART II (1974)
The 1975
Academy Award Ceremony contemplated The Godfather Part II with 6 Oscars: best
picture, best actor in a supporting role, best director, best screenplay, best
art direction and best original musical score.
Only thirty
five years later, in 2009, we’ve had a video game based on it. Electronic Arts
was, once again, the developer responsible for this mediocre conversion of one
of the best movies ever made. Shame on you, Electronic Arts! This masterpiece
should have been treated with more respect!
Released
for Windows, Xbox 360 and PlayStation 3, this open world action-adventure game
is, obviously, the sequel to the 2006 Electronic Arts’ Godfather title, that
tries to expand and improve its own gameplay, but fails drastically! The
“fatality” mode, a la Mortal Kombat, is completely unnecessary in this type of
game. Also the squad type of gameplay, where we can command a group of four
thugs, was introduced in this sequel and, in my honest opinion, it was so easy to
engage and eliminate the enemies that I get easily bored very quickly.
Although, critics
gave it average reviews praising the squad thing that introduced in the series
a cool kind of strategy type of approach.
ROCKY (1976)
The 1976
boxing movie with Sylvester Stallone won 3 Oscars: best picture, best director
and best film editing. Three years later, in 1979, was released a sequel: Rocky
II. In 1982, another: Rocky III, followed by Rocky IV, in 1985. So, inevitably,
the Rocky franchise spawned various video game titles and, only in 1987, was
released, exclusively for the Sega Master System, Rocky: The Video Game. Prior
to it came, in 1983, for the Colecovision, Rocky Super Action Boxing, based in
the third movie.
So, back to
the Master System title, we confront opponents in a specific order but, before
each fight, and to improve our skills, we need to practice with a sandbag, a
punching ball, etc. Rocky Balboa’s opponents are the ones from all first four
movies: Apollo Creed, Clubber Lang and Ivan Drago. The game also includes a two-player
mode and it was extremely well received upon its release.
Later, in 2002,
from the hands of Rage Software, another title based in this movie franchise
was made available for the PlayStation 2, Xbox, Nintendo GameCube and Game Boy
Advance. Besides plenty of references to the first four movies, this one
introduces, as well, the fifth Rocky title, from 1990, and, in Europe, the game
was even bundled with the very first Rocky film on DVD. Due to the average
reviews from critics and the good reception from the public, a sequel was soon
planned and released two years later, in 2004, obviously from the hands of the
same team, now re-branded Venom Games and published by Ubi Soft. This new game,
entitled Rocky Legends, brought a new approach to the series, placing the
action and events before and between the films.
PLATOON (1986)
One of my
favorite films of all time is Platoon, from 1986, which won 4 of the 8 Oscars
for which it was nominated: best picture, best director, best sound and best
film editing.
Ocean
Software, eighties specialist in movie conversions, grabbed the license and
released, a year later, Platoon the Video Game for the ZX Spectrum,
Commodore 64, Amiga, Atari ST, Apple II, DOS, Amstrad CPC and, in 1988, for the
NES.
The
versions that I’ve played back then were the C64 and ZX Spectrum ones and
I’ve found those extremely well made and with some outstanding music and
graphics. For some reason, the ones for the Amiga and DOS passed unnoticed and,
just recently, had the opportunity to try those for the purposes of this video.
In 2002
Platoon was again remembered through a Real Time Strategy type of game that
could have been much better than it ended up being. Developed by Digital
Reality exclusively for the PC, it has a sentence on its cover stating that it’s
“the first strategy game about the Vietnam War”. Well, that’s completely wrong!
The first Vietnam strategy war game was ‘Nam 1965-1975, published by Domark in
1991.
THE LORD OF THE RINGS: THE RETURN OF
THE KING (2003)
Finally,
until today, only one more game was based on a film awarded with the Oscar for
best picture: The Lord of the Rings: The Return of the King. It’s imperative to
mention that Peter Jackson’s zenith won all the 11 Oscars for which it was
nominated: best picture, best director, best screenplay, best film editing,
best art direction, best costume design, best makeup, best original musical
score, best original song, best sound mixing and best visual effects! Such an
amazing accomplishment! And, just before the premiere of the movie, Electronic
Arts released the game based on it.
Available
for Windows, PlayStation 2, Xbox, Nintendo GameCube, Game Boy Advance and Mac
OS, Return of the King was extremely well received by critics and public in
general praising the game’s combat system. Graphics, THX audio, animations,
music, cutscenes and voice-overs, all of this was superbly mastered by the
programmers.
During the
development of the game, an Electronic Arts representative would travel to New
Zealand once a month to present the last build of the game for the filmmakers
to play and give back their feedback. Even the same guys that made the stunts
in the movie were hired by Electronic Arts giving their contribution to a more
realistic approach towards the game.
The result
is astonishing. We’re practically playing the movie and no cut scene on the
game would spoil the movie itself for those who had not seen it. Remember, the
game was launched more than 20 days before the premiere of the movie.
If I’ve missed something, please let me know!
Leave your comments below with your thoughts about movie and video game
industries. Which Era was, for you, the richest in movie conversions in
general? Was it the eighties? The nineties? 2000snds? We’ve reached a point
where we’ll be seeing the other way around. Movie studios are more and more
exploiting the video game panorama. They’ve already noticed the amazing plots
and stories that will certainly make awesome big screen blockbusters. If you're into retro - or not so retro - stuff, please subscribe at http://www.youtube.com/user/ThePixelTHING and visit http://www.facebook.com/PixelThing & http://twitter.com/Pixel_THING Support the show on Patreon: http://www.patreon.com/PixelTHING
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