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The Hidden Origins of DICE: From Amiga Demos to Rally Masters and Battlefield

Before they created the Frostbite engine and revolutionized the FPS genre with Battlefield, DICE ( Digital Illusions ) were the kings of the dirt. In this video, we go deep into the history of the Swedish powerhouse, starting from their roots in the Amiga Demo Scene with "The Silents" to the technical marvel that was Michelin Rally Masters: Race of Champions . We explore how their obsession with physics and hardware-pushing graphics led to the legendary RallySport Challenge series on the original Xbox , and why Michelin Rally Masters remains a cult classic for racing fans today. In this video: • The Amiga Origins: Pinball Dreams and The Silents. • Michelin Rally Masters: Deep Dive into the 2000 Classic. • The jump to Xbox: RallySport Challenge 1 & 2. • Why DICE stopped making racing games to focus on Battlefield. If you enjoyed gaming documentaries like Noclip or GVMERS , you’ll love this look at the "Speed of Sound" era of Digital Illusions. ● Subscribe: ...

Metal Gear, the Beginning

Muitos de nós conhecemos Solid Snake do clássico da Playstation - Metal Gear Solid -, mas ele já anda por aí há bastante tempo.
O jogo original Metal Gear Solid foi lançado em 1987 no sistema MSX e na NES em 1998, e era muito diferente do portento gráfico dos dias de hoje. 
Graças a ele podemos desfrutar de jogos como Splinter Cell, uma vez que foi neste Metal Gear que pudemos experimentar em primeira mão o modo furtivo de abordar missões.
Uma pequena curiosidade é o facto de Hideo Kojima, ou o artista que criou a capa para este jogo, ter-se baseado em Kyle Reese (Michael Biehn) do filme Exterminador Implacável de James Cameron estreado em Outubro de 1984 nos Estados Unidos. O que acham?






In English
Many of us know Solid Snake from the Playstation classic - Metal Gear Solid - but he's been around for a long time.
The original Metal Gear Solid was released in 1987 on the MSX system and in 1998 on the NES, and was very different from the graphic portent of today. Thanks to it we can now enjoy games like Splinter Cell. It was this first Metal Gear Solid to give us firsthand the stealth mode of approaching levels.
A small curiosity is that Hideo Kojima, or the artist who created the cover for this game, based himself on Kyle Reese (Michael Biehn) from the film Terminator by James Cameron premiered in October 1984 in the United States. What do you think?

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