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Why They Risked Prison to Crack Video Games for $0

In the 1980s and 90s, a digital war was being fought in the shadows. This is the untold story of " The Scene " — an underground network of software crackers like Razor 1911 , Fairlight , and Paradox who competed in a high-stakes, global race to break video game copy protection. From bribing train conductors to get unreleased Commodore 64 games to spending years dismantling the "unhackable" code of LucasArts classics like Maniac Mansion , these teenagers risked everything for nothing more than digital glory. Join me as we dive into the technical nightmares of " fuzzy bits ," the legendary cracktros that defined an era, and the massive FBI raids ( Operation Fastlink ) that eventually brought the golden age to an end. In this video, I cover: - The secret hierarchy of the Pirate Pyramid (Suppliers, Crackers, Couriers). - The technical genius of legends like Pontus Berg and Randall Flagg . - How games like RoboCop 3 and Dungeon Master fought back with ...

Metal Gear, the Beginning

Muitos de nós conhecemos Solid Snake do clássico da Playstation - Metal Gear Solid -, mas ele já anda por aí há bastante tempo.
O jogo original Metal Gear Solid foi lançado em 1987 no sistema MSX e na NES em 1998, e era muito diferente do portento gráfico dos dias de hoje. 
Graças a ele podemos desfrutar de jogos como Splinter Cell, uma vez que foi neste Metal Gear que pudemos experimentar em primeira mão o modo furtivo de abordar missões.
Uma pequena curiosidade é o facto de Hideo Kojima, ou o artista que criou a capa para este jogo, ter-se baseado em Kyle Reese (Michael Biehn) do filme Exterminador Implacável de James Cameron estreado em Outubro de 1984 nos Estados Unidos. O que acham?






In English
Many of us know Solid Snake from the Playstation classic - Metal Gear Solid - but he's been around for a long time.
The original Metal Gear Solid was released in 1987 on the MSX system and in 1998 on the NES, and was very different from the graphic portent of today. Thanks to it we can now enjoy games like Splinter Cell. It was this first Metal Gear Solid to give us firsthand the stealth mode of approaching levels.
A small curiosity is that Hideo Kojima, or the artist who created the cover for this game, based himself on Kyle Reese (Michael Biehn) from the film Terminator by James Cameron premiered in October 1984 in the United States. What do you think?

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